User testing of the game play
The products and experiences were developed taking into account affordance, ease of use, aesthetics and future potential and especially how the design will improve the quality of life of the users. Importance was given to User Centered Design techniques.
Participation of the final user in the design process enriches the designers solution and helps redefine goals and strategies in real-time.
The research of users from the outset helps create understanding of how the design solution works in other cultures, how it is perceived and how effective it is, or if it varies from country to country, what is useful and beneficial in a geographic location might be considered impolite and crazy in another.
The main focus of the INDEX05 Competition was to understand this difference and the participants to the Interaction Design workshop was prepared to answer these questions.
The products developed included:
Wearable devices and intelligent clothing, services to allow a community to share data, interactive public environments, and devices for leisure, communication and knowledge sharing.
The participants learned how to prototype their ideas, not only in the form of working electronics, but also as use scenarios of advanced concepts, service design and design strategy of future solutions.