The Interaction Design Workshop had a 3-week duration. The first week was the knowledge week, the second the prototyping week, and the third was the presentation week.
The scope of the first week was to broaden the knowledge of the participants about the five main categories of interest: Body, Home, Work, Play, Community providing examples of state of the art development, historical references, and available technologies. In the second half of the first week took place the brainstorming in which all participants discussed what they learned and started to envision the concepts to be developed in week 2.
During week 2 the groups formed at the end of week one started to concretize their concepts, prepare questionnaires and user interviews to understand their target users and refine their concept. During the second half of this week were developed prototypes according to the user needs, the groups were coached through this session and present their solution to their peers at the end of the week. During the course of the workshop additional information, critique, and coaching was provided.
During week 3 the groups worked on refining their prototypes, adding working electronics, developing use scenarios and strategic design solutions depending on their chosen theme. At the end of the end of the 3-week workshop the first phase of the work for the Cumulus project was completed and ready to be submitted to the INDEX05 Competition.
Physical Computing
DK Designskole
Physical Computing workshop
dddd
05/04/10